audrey savransky is a Berklee college of Music graduate with a passion for sound design and a desire to further their skillset.

demo reel - 2023

This demo reel is a collection of three game clips of varying genres; each clip shows off a different aspect of sound design. For the Genshin Impact video, the focus was for more magical/elemental sound design, as well as some environmental ambience. Big Momma focuses on character and creature design. The last clip is from Control, which highlights combat and a little bit of sci-fi elements.

K-Swiss Performance - fast forward to greatness

featured sound design

Dead By Daylight - Pyramid Head Mori sound redesign

big momma sound redesign

music production - 2023

1v1 music video

summit racing equipment campaign

My journey with music production started about four years ago, since then I’ve worked on a handful of projects personally as well as for classes at Berklee. A big milestone was completing my capstone project, which you can experience below.

studiobrat

STUDIOBRAT is a side project that started in August 2022 as a way to curate a brand and aesthetic for music intended for public release. STUDIOBRAT is a way to combine music with the niche subsections of queer nightlife in a way that most queer artists and nightlife entertainers don’t always cater to.

nobody

“NOBODY” was created as a part of my capstone project at Berklee. I invited my friend Nikole to songwrite lyrics and be the voice since I knew she could capture the sound I was looking for. After a few meetings, tweaks to the track, and finally a vocal recording session I was able to bring this song into the mixing studios and really curate the track to fulfill the vision I had for it. With help from my friend Omisha Chaitanya we spent hours throughout multiple mixing sessions crafting this song to our liking. After one final solo touch-up session the day before commencement, the song was complete.